PROMOCJA
Source of Madness
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PROMOCJA
Cena może się zmienić — ostateczna obowiązuje w sklepie.
Kup Source of Madness taniej w GOG. Cyfrowa wersja gry na platformę PC — Steam, GOG, Epic, EA App, Ubisoft, Battle.net. Sprawdź szczegóły oferty i dostępność w sklepie.

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| Data | Cena | Zniżka |
|---|---|---|
| 05.11.2026 | 71,99 zł | 0% |
| 31.10.2026 | 10,79 zł | 85% |
These guys got it.. I would like to state that I'm an old gamer (50 in August), and an avid Lovecraft reader/researcher since my 16s. I've been through every HPL text and studied every single aspect of his life - both awake and asleep - , even being invited to several radio streams to talk about the whole Mythos universe. That said, I can only claim one thing about this game: these guys got what Lovecraft is about. Don't get me wrong: you will not find any Lovecraft text that talks about mages throwing energy beams from their fingers. This is a game, and as such it needs gamey things. Still, you will find plenty vague descriptions of creatures with multiple heads/mouths/arms/legs, unnatural movements, strange colours hard to describe, and tentacles... SO MANY tentacles. All of this engulfed in a decaying, rotting world of ruined houses, mist, rarified air, weird skies, stars that should…
A /not/ awful use of AI. Despite the clear generative use of AI at every junction of visual design, it feels like it fits here. As a world twisted by cosmic horror, it captures that feel really well. It's not a slop game, there's a lot of structure and consistency, and the semi-unique enemies have a feel to them that I haven't experienced in a game. Some of the entities move with a frightening efficiency and seeming forethought that presents a combative challenge I haven't even experienced in a Souls game. MOST of them have the general planning of Ray in Ghostbusters, which is to say 'Get 'im'!' That's your plan, Ray? But some move through tunnels and passages and swing attacks that can really catch you off guard. The progression is fun, you're intended to fall off the cosmic coil several times, with documentation, and unlocking stuff doesn't feel like a giant chore.
ai slop with no soul. while "ai" has the uncanny abilty to produce lovecraftian horror with great efficiency, this feels like a flash game from the early days of newgrounds, but not in a good way. it gets repetitious fast and the ragdoll physics do nothing for it.
interesting. unknown death from unknown means , start from beginning , not good , will give it more time and see, its a different game combat will see
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